Fire Fist Deck Breakdown

Cards Usage Statistic

Main Deck

Fire Formation - Tenki
Fire Formation - Tenki
Fire Formation - Tenki
Spell Continuous
Fire Formation - Tenki

    When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.

    Foolish Burial
    Foolish Burial
    Foolish Burial
    Spell Normal
    Foolish Burial

      Send 1 monster from your Deck to the GY.



      Tag(s):

      Extra Deck

      S:P Little Knight
      S:P Little Knight
      S:P Little Knight
      DARK
      S:P Little Knight
      • ATK:

      • 1600

      • LINK-2

      Link Arrow:

      Left

      Right


      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

      Salamangreat Almiraj
      Salamangreat Almiraj
      Salamangreat Almiraj
      FIRE
      Salamangreat Almiraj
      • ATK:

      • 0

      • LINK-1

      Link Arrow:

      Bottom-Right


      1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.

      Main: 40

      3 cardFire King Avatar Barong 3 cardFire King Avatar Barong
      Fire King Avatar Barong
      FIRE 4
      Fire King Avatar Barong
      • ATK:

      • 1800

      • DEF:

      • 200


      If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. During the next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: Add 1 "Fire King" card from your Deck to your hand, except "Fire King Avatar Barong".


      3 cardFire King Avatar Kirin 3 cardFire King Avatar Kirin
      Fire King Avatar Kirin
      FIRE 3
      Fire King Avatar Kirin
      • ATK:

      • 1000

      • DEF:

      • 200


      If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed and sent to the Graveyard: You can send 1 FIRE monster from your Deck to the Graveyard.


      1 cardFire King High Avatar Garunix 1 cardFire King High Avatar Garunix
      Fire King High Avatar Garunix
      FIRE 8
      Fire King High Avatar Garunix
      • ATK:

      • 2700

      • DEF:

      • 1700


      During the next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: Special Summon this card from the Graveyard. When you do: Destroy all other monsters on the field. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Fire King" monster from your Deck, except "Fire King High Avatar Garunix".


      3 cardFlamvell Firedog 3 cardFlamvell Firedog
      Flamvell Firedog
      FIRE 4
      Flamvell Firedog
      • ATK:

      • 1900

      • DEF:

      • 200


      When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 FIRE monster with 200 or less DEF from your Deck, except "Flamvell Firedog".


      3 cardGoka, the Pyre of Malice 3 cardGoka, the Pyre of Malice
      Goka, the Pyre of Malice
      FIRE 6
      Goka, the Pyre of Malice
      • ATK:

      • 2200

      • DEF:

      • 1900


      If you control a FIRE monster, you can Special Summon this card (from your hand). When you do: Target 1 FIRE monster you control; destroy that target. During each of your Standby Phases: Special Summon 1 "Fireball Token" (Pyro-Type/FIRE/Level 1/ATK 100/DEF 100) in Defense Position. You can Tribute 1 other FIRE monster; this card gains 500 ATK until the End Phase.


      3 cardInari Fire 3 cardInari Fire
      Inari Fire
      FIRE 4
      Inari Fire
      • ATK:

      • 1500

      • DEF:

      • 200


      You can only control 1 "Inari Fire". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). Once per turn, during your next Standby Phase after this face-up card on the field was destroyed by a card effect and sent to the Graveyard: Special Summon it from your Graveyard.


      1 cardManticore of Darkness
      1 cardManticore of Darkness
      Manticore of Darkness
      FIRE 6
      Manticore of Darkness
      • ATK:

      • 2300

      • DEF:

      • 1000


      During the End Phase of the turn this card was sent to the Graveyard: You can send to the Graveyard 1 Beast, Beast-Warrior, or Winged Beast-Type monster from your hand or your side of the field; Special Summon this card from your Graveyard.


      1 cardSacred Phoenix of Nephthys
      1 cardSacred Phoenix of Nephthys
      Sacred Phoenix of Nephthys
      FIRE 8
      Sacred Phoenix of Nephthys
      • ATK:

      • 2400

      • DEF:

      • 1600


      Once per turn, during your next Standby Phase after this card was destroyed by a card effect and sent to the GY: Special Summon this card from the GY. If you do: Destroy all Spells and Traps on the field.


      3 cardUFO Turtle 3 cardUFO Turtle
      UFO Turtle
      FIRE 4
      UFO Turtle
      • ATK:

      • 1400

      • DEF:

      • 1200


      When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 FIRE monster with 1500 or less ATK from your Deck, in face-up Attack Position.


      3 cardCircle of the Fire Kings 3 cardCircle of the Fire Kings
      Circle of the Fire Kings
      Spell Quick
      Circle of the Fire Kings

        Target 1 FIRE monster you control and 1 FIRE monster in your GY; destroy that monster you control, and if you do, Special Summon that other monster from your GY. You can only activate 1 "Circle of the Fire Kings" per turn.


        1 cardDark Hole
        1 cardDark Hole
        Dark Hole
        Spell Normal
        Dark Hole

          Destroy all monsters on the field.


          3 cardFire Formation - Tenki 3 cardFire Formation - Tenki
          Fire Formation - Tenki
          Spell Continuous
          Fire Formation - Tenki

            When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.


            1 cardFoolish Burial
            1 cardFoolish Burial
            Foolish Burial
            Spell Normal
            Foolish Burial

              Send 1 monster from your Deck to the GY.




              Tag(s):

              1 cardMonster Reborn
              1 cardMonster Reborn
              Monster Reborn
              Spell Normal
              Monster Reborn

                Target 1 monster in either GY; Special Summon it.




                Tag(s):

                3 cardOnslaught of the Fire Kings 3 cardOnslaught of the Fire Kings
                Onslaught of the Fire Kings
                Spell Normal
                Onslaught of the Fire Kings

                  If your opponent controls a monster and you control no monsters: Special Summon 1 FIRE Beast, Beast-Warrior, or Winged Beast monster from your Deck. Its effects are negated, also it is destroyed during the End Phase. You can only activate 1 "Onslaught of the Fire Kings" per turn.


                  1 cardSwords of Revealing Light
                  1 cardSwords of Revealing Light
                  Swords of Revealing Light
                  Spell Normal
                  Swords of Revealing Light

                    After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                    3 cardCall of the Haunted
                    3 cardCall of the Haunted
                    Call of the Haunted
                    Trap Continuous
                    Call of the Haunted

                      Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                      1 cardMirror Force
                      1 cardMirror Force
                      Mirror Force
                      Trap Normal
                      Mirror Force

                        When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                        2 cardTorrential Tribute
                        2 cardTorrential Tribute
                        Torrential Tribute
                        Trap Normal
                        Torrential Tribute

                          When a monster(s) is Summoned: Destroy all monsters on the field.


                          ocg
                          Fire Fist
                          5







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